Guerilla Games' KILLZONE 3: The God of Games
That's right, I got my hands on a copy of Killzone 3 a few weeks before the release date.
And man, what a game!
I have been a fan of the series since the release of Killzone 2 on the PS3, and I was really excited for the next addition in the series.
But little did I know how underestimated my excitement for this game really was.
I can't really show any screen shots, well, because I'm not really supposed to be talking about the game yet.
Let me break it down into a few categories and do a short review!
What everybody cares about, right? : Graphics!
Killzone 3 is DEFINITELY not lacking in this department. Killzone 3 by far has the best graphics I've seen yet on the PS3. From the first 30 seconds into the game, I always already overwhelmed by how amazing the lighting and reflections were done, and the extreme detail on the character models really blew my mind. This game is just way to pretty to put down.
The only thing I will mention, the lip sync with the voice acting is a bit off, but maybe that's just because I'm so spoiled by the quality of Naughty Dog's Uncharted series right? ;)
The environments in the game are spectacular, you go from inside a Helghan ship, to the jungle, to a snowy Helghan base, and even more! So amazing how much content variety they threw in the game.
Sound:
Guerilla really put a lot of effort into the sound effects of the game. Along with the graphics presentation, you really feel immersed in the Helghan planet it takes place on.
However again, same with the previous games the voice acting is a bit hard to believe, but I just try to ignore it.
Play Control:
The play control this time around is pretty great compared to KZ2. No custom control schemes though :(
I switched my scheme to alternative and didn't really feel any discomfort. They also took out the inertial movement of the cursor they had in KZ2, which makes for tighter control.
One point I'd like to hit on, that I loved with KZ2, is the proper use of motion control!
Finally a game company understands WHEN to put motion control and when not to.
Turning valves by holding L1 and R1 while rotating the controller really adds to the experience in a good way. Not like the bullshit that Zelda pulls on the Wii. Can't stand it.
A new addition that I really love, is the renewed cover system. They added a slide into the control scheme, so when you are sprinting towards a wall, you can hit the duck button to slide into a cover position. Really works great.
Story:
Wait, Killzone had a story?
The story isn't so bad at all, definitely saw some influences from Call of Duty games though.
Play for yourself to find this one out :)
Badass-ness:
Extremely badass! Have you SEEN the brutal melee system?
You can sneak up behind people, slit their throats, gouge out their eyes, and stick a knife in their face.
This game took it over the top (not chainsaw ripping Gears of War level yet though) and made some crazy brutal melee animations.
And let me add, its not like the dumbass animations Halo: Reach made for assassinations (sorry Halo I still love you, I promise)
Overall Rating:
It's over 9000!
But seriously, I'd give it a 9/10 (or a 9000/10000 just so I can use the Vegeta quote)
This game is so great, I actually loved the game so much I am playing through it again and again.
Maybe I'll even try to grab the platinum trophy! (for the first time ever)
Advice:
Go buy/reserve Killzone! This game is just to great to miss.
If you wanna check it out, check the PSN for an open beta.
Here's a video for now:
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